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Commit 3e1143b7 authored by tauve's avatar tauve
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[models] add some models of isae buildings.

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<?xml version="1.0" ?>
<model>
<name>bat_psa</name>
<version>1.0</version>
<sdf version="1.7">model.sdf</sdf>
<author>
<name>Pascal</name>
<email>p.chauvin@isae.fr</email>
</author>
<description>Structure of System Autonomous platform.</description>
</model>
<?xml version='1.0'?>
<sdf version='1.7'>
<model name='bat_psa'>
<pose>0 0 0 0 -0 0</pose>
<static>1</static>
<link name='body'>
<visual name='visual'>
<geometry>
<mesh>
<uri>file://models//bat_psa/bat_psa/room_07_009_without_roof.dae</uri>
<scale>1 1 1</scale>
</mesh>
</geometry>
</visual>
<!--collision name='collision'>
<geometry>
<mesh>
<uri>file://models//bat_psa/bat_psa/room_07_009_without_roof.dae</uri>
<scale>1 1 1</scale>
</mesh>
</geometry>
<max_contacts>10</max_contacts>
<surface>
<contact>
<ode/>
</contact>
<bounce/>
<friction>
<torsional>
<ode/>
</torsional>
<ode/>
</friction>
</surface>
</collision-->
<self_collide>0</self_collide>
<enable_wind>0</enable_wind>
<kinematic>0</kinematic>
</link>
</model>
</sdf>
models/bat_res_avion/bat_res_avion/avion.jpeg

107 KiB

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<asset>
<contributor>
<author>Blender User</author>
<authoring_tool>Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b</authoring_tool>
</contributor>
<created>2024-02-14T17:40:19</created>
<modified>2024-02-14T17:40:19</modified>
<unit name="meter" meter="1"/>
<up_axis>Z_UP</up_axis>
</asset>
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<init_from>toit_noir.jpg</init_from>
</image>
<image id="gazebo_res_01_jpg" name="gazebo_res_01_jpg">
<init_from>gazebo_res_01.jpg</init_from>
</image>
<image id="avion_jpeg" name="avion_jpeg">
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</image>
</library_images>
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<texture texture="avion_jpeg-sampler" texcoord="avion_jpeg"/>
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<instance_effect url="#toit_noir_jpg-effect"/>
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<instance_camera url="#Camera-camera"/>
</node>
<node id="Cube" name="Cube" type="NODE">
<matrix sid="transform">0.2499999 0 0 0 0 0.4999998 0 0 0 0 0.25 0.25 0 0 0 1</matrix>
<instance_geometry url="#Cube-mesh" name="Cube">
<bind_material>
<technique_common>
<instance_material symbol="avion_jpeg-material" target="#avion_jpeg-material">
<bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
</instance_material>
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<bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
</instance_material>
<instance_material symbol="gazebo_res_01_jpg-material" target="#gazebo_res_01_jpg-material">
<bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
</instance_material>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#Scene"/>
</scene>
</COLLADA>
\ No newline at end of file
models/bat_res_avion/bat_res_avion/gazebo_res_01.jpg

188 KiB

models/bat_res_avion/bat_res_avion/gazebo_res_01__.jpg

2.6 MiB

models/bat_res_avion/bat_res_avion/toit_noir.jpg

1.25 KiB

<?xml version="1.0" ?>
<model>
<name>bat_res_avion</name>
<version>1.0</version>
<sdf version="1.7">model.sdf</sdf>
<author>
<name>Pascal</name>
<email>p.chauvin@isae.fr</email>
</author>
<description></description>
</model>
<?xml version='1.0'?>
<sdf version='1.7'>
<model name='bat_res_avion'>
<static>true</static>
<link name='body'>
<visual name='visual'>
<geometry>
<mesh>
<uri>file://models/bat_res_avion/bat_res_avion/bat_res_avion.dae</uri>
<scale>1 1 1</scale>
</mesh>
</geometry>
</visual>
<collision name="collision">
<geometry>
<mesh>
<uri>file://models/bat_res_avion/bat_res_avion/bat_res_avion.dae</uri>
<scale>1 1 1</scale>
</mesh>
</geometry>
</collision>
</link>
</model>
</sdf>
<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<asset>
<contributor>
<author>Blender User</author>
<authoring_tool>Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b</authoring_tool>
</contributor>
<created>2024-02-16T17:55:37</created>
<modified>2024-02-16T17:55:37</modified>
<unit name="meter" meter="1"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_images>
<image id="toit_gris_jpg" name="toit_gris_jpg">
<init_from>toit_gris.jpg</init_from>
</image>
<image id="ecole_jpg" name="ecole_jpg">
<init_from>ecole.jpg</init_from>
</image>
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models/bat_res_isae/bat_isae/ecole.jpg

381 KiB

Image diff could not be displayed: it is too large. Options to address this: view the blob.
models/bat_res_isae/bat_isae/ecole_.jpg

3.28 MiB

Image diff could not be displayed: it is too large. Options to address this: view the blob.
models/bat_res_isae/bat_isae/toit_gris.jpg

1.07 MiB

<?xml version="1.0" ?>
<model>
<name>bat_res_isae</name>
<version>1.0</version>
<sdf version="1.7">model.sdf</sdf>
<author>
<name>Pascal</name>
<email>p.chauvin@isae.fr</email>
</author>
<description></description>
</model>
<?xml version='1.0'?>
<sdf version='1.7'>
<model name='bat_res_isae'>
<static>true</static>
<link name='body'>
<visual name='visual'>
<geometry>
<mesh>
<uri>file://models/bat_res_isae/bat_isae/bat_isae.dae</uri>
<scale>1 1 1</scale>
</mesh>
</geometry>
</visual>
<collision name="collision">
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</model>
</sdf>
<?xml version="1.0" encoding="utf-8"?>
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<contributor>
<author>Blender User</author>
<authoring_tool>Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b</authoring_tool>
</contributor>
<created>2024-02-14T16:44:18</created>
<modified>2024-02-14T16:44:18</modified>
<unit name="meter" meter="1"/>
<up_axis>Z_UP</up_axis>
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<image id="gazebo_res_01_jpg" name="gazebo_res_01_jpg">
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<effect id="gazebo_res_01_jpg-effect">
<profile_COMMON>
<newparam sid="gazebo_res_01_jpg-surface">
<surface type="2D">
<init_from>gazebo_res_01_jpg</init_from>
</surface>
</newparam>
<newparam sid="gazebo_res_01_jpg-sampler">
<sampler2D>
<source>gazebo_res_01_jpg-surface</source>
</sampler2D>
</newparam>
<technique sid="common">
<phong>
<diffuse>
<texture texture="gazebo_res_01_jpg-sampler" texcoord="gazebo_res_01_jpg"/>
</diffuse>
<specular>
<color sid="specular">0 0 0 1</color>
</specular>
</phong>
</technique>
</profile_COMMON>
</effect>
<effect id="toit_noir_jpg-effect">
<profile_COMMON>
<newparam sid="toit_noir_jpg-surface">
<surface type="2D">
<init_from>toit_noir_jpg</init_from>
</surface>
</newparam>
<newparam sid="toit_noir_jpg-sampler">
<sampler2D>
<source>toit_noir_jpg-surface</source>
</sampler2D>
</newparam>
<technique sid="common">
<phong>
<diffuse>
<texture texture="toit_noir_jpg-sampler" texcoord="toit_noir_jpg"/>
</diffuse>
<specular>
<color sid="specular">0 0 0 1</color>
</specular>
</phong>
</technique>
</profile_COMMON>
</effect>
</library_effects>
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<instance_effect url="#gazebo_res_01_jpg-effect"/>
</material>
<material id="toit_noir_jpg-material" name="toit_noir_jpg">
<instance_effect url="#toit_noir_jpg-effect"/>
</material>
</library_materials>
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<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
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<technique_common>
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<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
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<param name="S" type="float"/>
<param name="T" type="float"/>
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</technique_common>
</source>
<vertices id="Cube-mesh-vertices">
<input semantic="POSITION" source="#Cube-mesh-positions"/>
</vertices>
<triangles material="gazebo_res_01_jpg-material" count="8">
<input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/>
<input semantic="NORMAL" source="#Cube-mesh-normals" offset="1"/>
<input semantic="TEXCOORD" source="#Cube-mesh-map" offset="2" set="0"/>
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</triangles>
<triangles material="toit_noir_jpg-material" count="2">
<input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/>
<input semantic="NORMAL" source="#Cube-mesh-normals" offset="1"/>
<input semantic="TEXCOORD" source="#Cube-mesh-map" offset="2" set="0"/>
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<triangles count="2">
<input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/>
<input semantic="NORMAL" source="#Cube-mesh-normals" offset="1"/>
<input semantic="TEXCOORD" source="#Cube-mesh-map" offset="2" set="0"/>
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</mesh>
</geometry>
</library_geometries>
<library_controllers/>
<library_visual_scenes>
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<node id="Camera" name="Camera" type="NODE">
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<instance_camera url="#Camera-camera"/>
</node>
<node id="Cube" name="Cube" type="NODE">
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<instance_geometry url="#Cube-mesh" name="Cube">
<bind_material>
<technique_common>
<instance_material symbol="gazebo_res_01_jpg-material" target="#gazebo_res_01_jpg-material">
<bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
</instance_material>
<instance_material symbol="toit_noir_jpg-material" target="#toit_noir_jpg-material">
<bind_vertex_input semantic="UVMap" input_semantic="TEXCOORD" input_set="0"/>
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</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#Scene"/>
</scene>
</COLLADA>
\ No newline at end of file
models/batiment_residence_01/bat_res_01/gazebo_res_01.jpg

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